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Posted by AwesomeATrain 17th August 2008 12:22 PM (1 comment)

Crazy Ballistics Mod Mod for Battlefield 2142 Client Side Mod news - Mod DB

With the upcoming pending release of 5.0, I'm finding myself torn and have come to a blockade at which I must make a decision. 5.0 will push the limitations of what a Server Side Mod can offer and I've just about maxed out all the possible ideas for all the weapons and vehicles. So the next question is, where do we go from here?

The reason for this post is to see if there is any kind of interest in a client side mod (a mod where you guys actually have to download something). But more importantly, we need to find out what our fan base is, if any. So I need you guys to post comments or threads in our forums voicing us your concerns, ideas, or problems you may foresee. After 5.0 is released, there really isn't a direction to go from here. We're pretty much finished altogether, which isn't a bad idea. However, I see massive potential for this mod if we go crazy and go all out and go for a client side mod.

Now, if there IS enough interest in a client side mod, then we'll have to gather a team together, as I don't have the skills alone to create a client side mod. This is a whole 'nother can of worms to which I can't do myself. So a team must be assembled! So, is there any interest in other modders wanting to partake in this mod? Everybody's number one question is, what will be the theme for this mod? Well, let me be honest, there isn't one except to create a new more futuristic mod...I think. I do not want to be limited by the possibilities by choosing a single theme. Basically, if you join the team, got a great idea for a weapon, vehicle, whatever, we'll use it! This will be a completely community based mod where the community submits their ideas, sketches, models, whatever that they want to see in the mod and we'll put it in there, even if the idea is nuts! That's what makes this mod so great, it's Crazy Ballistics!

With that said.... who's game?

Posted by AwesomeATrain 23rd July 2008 11:48 PM (3 comments)

Welcome soldiers to the new battlefield 2142. In the battlefield that awaits you, you will find strange new weapons and physics that seem to defy law, but worry not soldier, you're not alone. For we all have seen these bizarre things and have decided to stand and fight along side you. If you find yourself alone, flying through the air, worry soldier, for you are not superman, but are about to die unless you pull out your parachute.

So what is the Crazy Ballistics Mod? The Crazy Ballistics mod is a 100% server side mod that provides new weapons, vehicles, maps, and game modes. The clients need not to download anything before connecting to the EMS Gamers server. Everything is transferred to them right before they get to the spawn screen during the verifying client data section, where it will take longer to verify data as it's being transferred and loaded into your system. This data is then cleared upon disconnecting from the server, so that you can go to another server without any issues.

Currently only one server runs this mod, but I am looking for the right sponsors who will want to run different versions of this mod. The one great thing about this mod is the fact that it's always updating with new weapons, bug fixes, map changes, etc, all in real time without the players knowing it. They can connect one day and play another day and have completely different weaponry, which makes this mod stand out among the rest. We are 100% catered to the public fan base, so if you got an idea that you would like to see in the mod, then shoot us a PM or post in our forums and if it's a great idea, we'll add it!

For more information on what the mod offers, just connect to EMS Gamers @ 208.122.57.131:16567 or download and open the PDF file which gives full explanations on each new item and how it relates to the game. We are currently looking for video editors to make a fantastic video for this mod so if you got the skills, then we could use you! So in the mean time, we'll see you on the battlefield!

Crazy Ballistics Mod - "Changing the battlefield, one life at a time."

I would like to thank the following people (in no particular order):

EA Games for such a great game
EMS Gamers, my sponsor
ClanBaseLive
Christian Gamers Online
Crimson Twilight
David Letterman
Black.pearl
PSC.Robertson
Pokechan
RecrutaZero
Medic8402
Loads of fun
enrangedatom
Locksmith
Aichi
[ISI]agm114p
All the 200+ beta testers
Welcome11112000 - Who introduced me to 2142 coding
and all my fans of the EMS Gamers Crazy Ballistics Mod.


RapidShare: Easy Filehosting

Posted by Dan.Dare 5th June 2008 06:04 AM (0 comments)

Here's the latest from MetroJack at EA:

"The Dice team is currently finalizing the 1.5 Battlefield 2142 update for Mac users. More information will be posted on the Battlefield Portal site when the update is finalized.

If you follow the link below and click "Notify me by email" button you will be sent an email when the answer is updated with further information on the release date.
http://support. ea.com/cgi-bin/ea.cfg/php/enduser/std_adp.php? p_faqid=19821

Cheers,
MetroJack "

Fingers crossed it won't be too much longer to wait.
DD:)

Posted by DudeGonewild 30th May 2008 06:30 PM (2 comments)

Go get it folks,new maps ,fixes!

Changelog
FEATURES

- Added community maps, Wake Island 2142 and Operation Shingle
- Added the ability to use widescreen resolutions.
- Added No Vehicles mode.
- Added Conquest Assault mode.
- Changed the volume control for the Commander Voice Over on request of the esports community.
- Changes made to pod steering mechanism to improve control while limiting pod surfing.

FIXES

- Fixed the loading issue caused by corrupt Radial.cdb file
- Various changes made to prevent cheating.

Both The Sir. Community (The Sir. Community™) and Jason Brice (www.MGXCLAN.com) have been hard at work implementing feedback from the Beta to improve and tweak their maps for final release.

WAKE ISLAND 2142

Narrowed down the land bridge
Fixed FAVs not spawning more than twice
Add wrecked gunship to titan deck
Shorten FAV spawn time
Add FAV to Beach
Add crates to top of dock
Create path from Village to other side of island
Add anti tank gun to Village
Add anti air gun to Beach
Add additional blockades against mech movement at entrance to dock
Get rid of Island flagpole
Add crate next to antenna at main base to help people jump up on it
Fix small bug with beached ship at Beach
Add trees back to small island
Reduce the respawn time of EU gunship 30 -> 20
Increased docked titan pod velocity 38 -> 41
Move AA gun at main base
Crates/barrels on Titan deck
Reduce FAV spawn delay
Move PAC assets to island tips
FAV spawn at main base - cars start rolling forwards
At Office and Checkpoint, the antitank can kill the titan AA gun
Put tank barriers in front of dock entrance
Bring consoles on docked titan back to normal strength
Indestructible PAC titan
Limit PAC to only one gunship
Increase docked titan pod launch velocity 35 -> 38
Add ladder on other side of dock
Turn EU gunship 180 degrees
Add spawnpoints on top of dock to Dock CP
Increase the time it takes to capture Core flag
Moved PAC titan back
Replace stairs up to dock with ladder
Fix docked titan pods launching backwards
Reduce the respawn time of EU gunship 80 -> 30

OPERATION SHINGLE

Added NO VEHICLES mode.
Added ASSAULT LINES mode.
Preview Map updated to reflect proper Team positioning
Tickets have been reversed. Attacking team now has extra 30 tickets.
Columns/Command Center/Refugee Camp flags cannot be capped from a level below their locations.
Battle Walkers no longer do the MOONWALK on spawn
minculldistance has been removed


Download

Posted by Tholozor 7th May 2008 06:50 PM (4 comments)

Original News Post: Planet Battlefield - Maps, News, Battlefield 2, Videos, Downloads
Starting today you can be part of the Beta phase of Battlefield 2142 Update 1.50. Update 1.50 is a big step for Battlefield as it is the first time we have included community created maps and included them into an update. Wake Island makes a come back thanks to The Sir. Community and appears alongside a brand new map new to Battlefield created by Jason Brice, Operation Shingle. Also, for those who prefer to fight on foot, we have added a No Vehicle option to a number of maps to allow you to fight without worrying if you’ll come face to face with a Battle Walker. Also, as requested by match broadcasting groups we have separated the Commanders voice volume from the Sound Effects so you can keep the explosions and gun fire without the Commander interrupting the broadcast.

FEATURES

- Added community maps, Wake Island 2142 and Operation Shingle
- Added the ability to use widescreen resolutions.
- Added No Vehicles mode.
- Added Conquest Assault mode.
- Changed the volume control for the Commander Voice Over on request of the esports community.
- Changes made to pod steering mechanism to improve control while limiting pod surfing.

FIXES

- Fixed the loading issue caused by corrupt Radial.cdb file
- Various changes made to prevent cheating.
[COLOR=royalblue]BF Portal[/COLOR]
[COLOR=royalblue]Download Patch[/COLOR] (169.3 MB)

Posted by CannibalBob 10th April 2008 11:10 AM (61 comments)

Check it out here

I'm quite surprised! I figured they were done with BF2142 and moved on to Bad Company/Heroes

Visit our Battlefield 3 Forums and have a talk with us!

All our findings are collected on the Info page.


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